Breadboard Demo

Description

The Breadboard Demo is an informal but mandatory event. Its purpose is to show your instructor and TA a circuit that you have been working on in the lab for your project. It is expected that the circuit will include the microprocessor you will be using in your project (it can be mounted on a development board) and it will be connected to a project subsystem. The microprocessor should have a program downloaded onto it that allows it to communicate with the subsystem, i.e., control the subsystem or receive data from it. It is expected that the power source for the circuit will be a laboratory power supply. The function of the subsystem should be demonstrated. The commands or data should be displayed on a pc or other display means. You should be able to explain how the circuit is used in the project and be able to justify design choices. A Breadboard Checklist will be provided and filled out.). Use the following format:

    See the Breadboard Demo Rubric for specific details.

Grading

Full Credit (20 points) will be given if the circuit works, is of adequate complexity, and a good explanation of its features is given by the team. Point reductions will be given if the circuit fails to work (-2), lacks complexity (-2), or seems inappropriate for your project (-2). The Breadboard Demo is a team activity and results in a team score.

Drum Tutor Lite

Zhen Qin, Yuanheng Yan, Xun Yu

Drum Tutor Lite

Featured Project

Team: Yuanheng Yan, Zhen Qin, Xun Yu

Vision: Rhythm games such as guitar hero are much easier than playing the actual drums. We want to make a drum tutor that makes playing drums as easy as guitar hero. The player is not required to read a sheet music.

Description: We will build a drum add-on that will tutor people how to play the drums. We will make a panel for visual queue of the drum and beats in a form similar to guitar hero game. The panel can be a N*10 (N varying with the drum kit) led bar array. Each horizontal bar will be a beat and each horizontal line above the bottom line will represent the upcoming beats.

There will be sensors on each drum that will fire when the drum heads is hit. The drums will be affixed with ring of light that provides the timing and accuracy of the player according to the sensors.

Of course with a flip of a switch, the drum could be a simple light up drum: when the player hits the drum, that particular drum will light up giving cool effects.

The system will be on a microprocessor. Or for more versatile uses, it could be connected to the computer. And a app will be written for the tutor.

Project Videos