Final Report

Video Lecture

Video, Slides

Description:

The Final Report Guidelines are the primary reference document for this assignment.

Requirements and Grading:

The Final Report is held to professional standards of language and format and is evaluated by staff in the ECE Editorial Services, who also check theses and dissertations for the department. The report is also evaluated for technical content and organization by the course staff. The Grading Rubrics are available for both English/Formatting and Technical Content , but here are some pointers:

  1. If you didn't click the link above, the Final Report Guidelines should be your first stop.
  2. Use a template to help get the formatting right (Microsoft Word template or LaTeX template).
  3. Since your Final Report is similar in purpose to a thesis, you may find the Thesis Writing Guidelines helpful for style and formatting.
  4. For citations, you may also find the IEEE Citation Reference guide useful.
  5. Please note the maximum number of pages (20) allowed for the final report. This does not include your references or appendices.You will be penalized for going over the maximum number of pages and/or not following the prescribed format.
  6. Submission and Deadlines:

    The Final Report document should be uploaded to My Project on PACE in PDF format by the deadline on the Calendar.

Drum Tutor Lite

Zhen Qin, Yuanheng Yan, Xun Yu

Drum Tutor Lite

Featured Project

Team: Yuanheng Yan, Zhen Qin, Xun Yu

Vision: Rhythm games such as guitar hero are much easier than playing the actual drums. We want to make a drum tutor that makes playing drums as easy as guitar hero. The player is not required to read a sheet music.

Description: We will build a drum add-on that will tutor people how to play the drums. We will make a panel for visual queue of the drum and beats in a form similar to guitar hero game. The panel can be a N*10 (N varying with the drum kit) led bar array. Each horizontal bar will be a beat and each horizontal line above the bottom line will represent the upcoming beats.

There will be sensors on each drum that will fire when the drum heads is hit. The drums will be affixed with ring of light that provides the timing and accuracy of the player according to the sensors.

Of course with a flip of a switch, the drum could be a simple light up drum: when the player hits the drum, that particular drum will light up giving cool effects.

The system will be on a microprocessor. Or for more versatile uses, it could be connected to the computer. And a app will be written for the tutor.

Project Videos