Mock Demo

Description

The mock demo is an informal but mandatory event held with your TA during your weekly meeting time. At this point, the major sub-systems of your project should have been constructed, but perhaps not yet integrated or tested. These sub-systems correspond to the blocks originally outlined in the Project Proposal and improved upon in your Design Review.

Requirements and Grading

If you are present, you will earn full points for the mock demo. Thus, no score is directly attached to your progress by this point, but adequate progress is critical if the project is to be completed on time.

Submission and Deadlines

Nothing needs to be submitted on the course website. You should bring hardware to your weekly TA meeting, during which the mock demo will take place.

Low Cost Myoelectric Prosthetic Hand

Michael Fatina, Jonathan Pan-Doh, Edward Wu

Low Cost Myoelectric Prosthetic Hand

Featured Project

According to the WHO, 80% of amputees are in developing nations, and less than 3% of that 80% have access to rehabilitative care. In a study by Heidi Witteveen, “the lack of sensory feedback was indicated as one of the major factors of prosthesis abandonment.” A low cost myoelectric prosthetic hand interfaced with a sensory substitution system returns functionality, increases the availability to amputees, and provides users with sensory feedback.

We will work with Aadeel Akhtar to develop a new iteration of his open source, low cost, myoelectric prosthetic hand. The current revision uses eight EMG channels, with sensors placed on the residual limb. A microcontroller communicates with an ADC, runs a classifier to determine the user’s type of grip, and controls motors in the hand achieving desired grips at predetermined velocities.

As requested by Aadeel, the socket and hand will operate independently using separate microcontrollers and interface with each other, providing modularity and customizability. The microcontroller in the socket will interface with the ADC and run the grip classifier, which will be expanded so finger velocities correspond to the amplitude of the user’s muscle activity. The hand microcontroller controls the motors and receives grip and velocity commands. Contact reflexes will be added via pressure sensors in fingertips, adjusting grip strength and velocity. The hand microcontroller will interface with existing sensory substitution systems using the pressure sensors. A PCB with a custom motor controller will fit inside the palm of the hand, and interface with the hand microcontroller.

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